January 2012
5 posts
OpenTK Framework
It’s finally in a state that I think is useful enough for a first release. It only contains the most important base features that I need to create a game with it. So if you miss anything, and you will miss a lot, keep in mind that this libraries purpose is not to become the next full blown, feature creeping, Unity killer game engine.
I’ll use this library in competitions like magi48h...
2 tags
OpenTK
I’m currently creating a framework for a game, based on OpenTK. If you don’t know it, OpenTK allows you to use OpenGL and OpenAL from C#.
It’s actually very easy to use, in just a few hours I got 2D rendering, font rendering, sound playback and keyboard input handling done. I’ll probably add some more features to the framework, but it should also be small and simple.
This...
2 tags
Minecraft and MCP
We are currently working on the update of MCP for Minecraft 1.1 and I will post progress every now and then on twitter.
As always, every new follower on twitter will boost our motivation and help us to make the MCP update faster :)
Also, let me know if you would like to see MCP updates for the weekly pre-releases of Minecraft. We are discussing this option and need some feedback from our fans.
3 tags
Elsewhere
Last weekend, starting from friday 8pm to sunday 8pm, we were doing our own small private competition to make a game in less than 48h. All participants missed the last LD48 and so we decided to make our own competition, just for fun.
The themes were “supernatural” & “parallel universe”, this is my entry:
The game was created from scratch with VS2010 for the code and...
1 tag
Blogging
Let’s see if this blog will be used more than twice a year to post something useful or interesting. Usually if I start something like this, I post 2-3 news before I forget to update it. Some time later it can be declared dead :)